
21Lighting
CINEMA 4D offers three types of shadows: Raytraced (Hard) – a shadow with sharp edges, Shadow Maps (Soft)
– a shadow with soft edges and Area – a shadow that becomes softer the further it’s away from the object,
resulting in the most realistic shadow effect. Try the other two shadow types. Careful, the area shadow can
take a long time to render! The larger shadow map allows the shadow to be rendered more accurately.
The light’s cone is a little too small. We will change this as follows: Switch to the details menu in the Attribute
Manager and set the Inner Angle to 30 degrees and the Outer Angle to 100 degrees.
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