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ProjectionMan
Play the animation. As you can see, ProjectionMan projects the texture correctly onto all three buildings
throughout the animation – and that without having to texture each individual object.
Now we will take ProjectionMan a step further and add a few windows to the side of our buildings. Normally,
painting windows onto the surfaces at these angles would be quite difficult but all we have to do here is add a
camera to project the desired image information onto the correct surfaces.
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